These could take you anywhere from going to harvest items, using the harvested goods to synthesize the needed item through alchemy, or simply going on expeditions to battle the particular beast. As you strive to complete the various tasks, you’ll have to obtain certain items, get to certain areas, or fight/defeat certain things. As you’d expect, the mechanics are very much linked to one another with one mechanic leading to the next. So, as long as you like the core mechanics of the game, it can keep you busy for days-on-end. All of the mechanics are recycled and utilized for the various tasks to be completed and characters to interact with. The reoccurring mechanics include alchemy to synthesize items, harvesting through expeditions, and turn-based battles. Throughout the Atelier games, most of the mechanics are very uniform and only merely get touched up on with each new entry. So, as long as you like the core mechanics of the game, it can keep you busy for days-on-end.” _ “All of the mechanics are recycled and utilized for the various tasks to be completed and characters to interact with. However, with its return in a “Plus” version for the PS Vita, we’ll be checking out some of the newly added content aside from what Atelier Escha & Logy Plus: Alchemists of the Dusk Sky has already offered on the PS3. It was at Atelier Escha & Logy where the trend of two main protagonists began, as can be seen in Atelier Shallie and the upcoming Atelier Sophie. So, going back an installment, Atelier Escha & Logy is the second iteration in the Dusk series and holds quite a high amount of importance for one big change – the choice of having two main characters to play and choose between. The Dusk series, for those who are unaware, include Atelier Ayesha, Escha and Logy, and Shallie. It was the first Atelier game I actually got hands-on time with as I’ve previously only watched my sister play through them, and it was extremely enjoyable. Back in March of 2015, I had a chance to review Atelier Shallie: Alchemists of the Dusk Sea (which you can check out here), the third installment in the Dusk series. The Atelier series has been alive and kicking since 1997 – that’s nearly twenty years! Although the first Atelier game to hit North American shores was in 2005, it’s evolved, grown, and morphed into a unique JRPG that not many know in comparison to other JRPGs.
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